Today is a good day for Minecraft players everywhere, why is that you might ask? Well today Mojang and the Bukkit team announced that they have joined together. Earlier today EvilSeph of the Bukkit project made a post outlining the Bukkit project, where it started, and where it is going, finishing off this, he announced that as of today, February 28, 2012, the Bukkit team is joining the Mojang team. Read more about this after the break
So I got a request to do a basic programming guide. This will be the first in a multi-part series of programming guides based off of java. In later tutorials I will move onto how to make plugins for bukkit, however first you must know the basics of java. This lesson will consist of setting up your development environment and writing your first program (a hello world program). I will be starting from the ground up, so if you have any previous programming experience a-lot of this may be review. Getting started
Although this is not my usual post, I felt that this was worth posting. Two days ago two members of the University of Rhode Island decided to start a new page on Facebook, URI Memes. As any self respecting geek/nerd I of course had to go through them and like the page, in fact, the members of the university seem to like it, in less than 48 hours since the page was posted, the page has over 3000 likes, and countless photos (over 400 lat I heard, probably close to 600 by the time this gets posted). Now although not all these memes are right, they are still entertaining. One interesting fact I noticed was that I only found 1 specifically computer science meme, whereas I would expect that the computer science students would make more memes. The next logical step would seem to get their own website, however I do not think that would be as successful, because the success hinges on how easy it is to add these memes to the facebook page, which is as easy as posting them on their facebook wall, but only time will tell. See some of the memes after the jump
Well as you may have already read, Microsoft failed today in India. The site was hacked by EvilShadow team, who took down the site. The team also appear to have downloaded the user database (or at least a portion of it), where they revealed that the passwords were stored in plain text! This is security 101, you never store sensitive information in plain text, you always encrypt it, or in the case of a password, take a hash of it and then salt the hash. The website is currently down (which stands to reason that Microsoft regained control and took it down intentionally), however this is a serious problem, on roughly the same level of the Sony PSN hacking. Hopefully Microsoft will release a press release soon to enlighten us on what exactly was affected, and what they plan to do in order to prevent this from happening again.
Geo 1.0.3 is now released, this should (although there hasn’t been a chance to test it) fix the plugin locking up the server if the ip location API I am using goes down temporarily (like happened yesterday). I am once again sorry for any problems that may have caused your server, I didn’t think of that happening when I originally coded this for my server. Feel free to grab the latest version here.
Well after a long hiatus I finally have gotten enough time to release an updated version of ClearInv for 1.1, there isn’t much difference, it just adds the new spawn eggs to the list of items with data, and there is a new items.csv which includes the spawn eggs. Feel free to download it and enjoy. I also will be releasing an updated Geo plugin due to a bug i noticed earlier today (though there is no ETA, hopefully within a week), but what I found was that if the server doesn’t send a response it lags out the server, and causes everyone to be kicked because I didn’t think of the network being tied up by that. I have rewritten that to take advantage of using a separate thread for the request, however I am currently waiting on the API I use for Geo to come back online to test it and see if there are any errors. I am sorry for any problems this bug may have caused on your server, and am working to resolve it.